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The Black Art of Xbox Mods



Jonathan Harbour, «The Black Art of Xbox Mods»
Sams Publishing | ISBN: 0672326833 | 2004 | File type: PDF | 336 pages | 13.43 mb

The Xbox might be described as a powerful, proprietary PC that has been customized exclusively for running games. This book will help you to maximize the potential of your Xbox video game console by showing you how to modify your Xbox in various ways. You will learn how to disassemble your Xbox, right down to the motherboard, and you will learn about each component inside the Xbox case.
Several chapters are devoted to the most important part of Xbox modding: choosing a mod chip and then learning how to install it in your Xbox. The mod chip allows you to run third-party software on your Xbox that is normally limited exclusively to licensed retail games. By being able to run custom software on your Xbox, you will be able to transform it into a powerful media center capable of playing music files (such as MP3) and video files (such as MPEG2, Divx, WMV, and Xvid). All of the Xbox mod chips currently available work on the same principles, so you will find the coverage of the material applicable to whatever mod chip you use (or plan to install while reading this book). Although this book addresses several of the major mod chips currently available, it focuses primarily on the Xenium mod chip. I chose this mod chip because it comes with an excellent operating system with features that will assist with upgrading the hard drive and installing your favorite Dashboards and software. All of the mod chips currently on the market are similar, so even if you're using another mod chip (such as SmartXX, Xecuter, X-Bit, X-Chip, or Chameleon), you will find the topics relevant and helpful because the focus is mainly on the Xbox itself, not on any specific model of aftermarket hardware.

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